Got around to opening Morph, Jubilee, and Sunspot yesterday, and I quite like them. Can't quite put my finger on it, but they seem a little more matte, or perhaps a slight bit more muted, than the previous waves. Or maybe I'm just imagining things.
I do really like Morph; he was perhaps my most anticipated, and he's really fun. Some really nice, unique sculpting here, and the face sculpt has some great character. I do wish there was a skin-colored neck piece for the human head, though. He feels a little barebones overall, but since his powers are to become other people and use their powers, I guess it makes sense. Could've been cool to give him another character's hands or something, but I guess you could do that yourself if the pegs fit.
Sunspot feels a little barebones as well; mine's belt is a liiiittle off as well, which kinda bugs me, but I'm too lazy to figure out how to fix it. How have ya'll been getting him to hold the flame orb? I can kinda balance it on his open palm, but it always kinda topples to one side, even if I try to tuck the little crescent thing under his hand, but it feels like I'm missing something super obvious.
Jubilee is nice, and again, some really great character shining through. I may try and paint her boots, or at least part of them, the same purple as on her collar. I definitely prefer her original look, but if this is the one we get, I just think it needs a little more color, even if that means it's not screen-accurate. Similar question to Sunspot as well; for whatever reason, I never know how to pose characters that have sort of an arc effect to their powers. How are you guys posing her with the powers to look natural? Posing her like the back of the box is fine enough, but the lack of implied motion bugs me.

I know I'm overthinking it, but I'd love to see what ya'll are doing!