altcunningham
Mr. Ana de Armas
I might have agreed with you but then I just saw the Hegseth AI thing so I don't know what the f*** to think anymore.
Jungle Dark Sun?!
Jungle Dark Sun?!
I don't mean to give too much credit to the folks in charge at WOTC or Hasbro, but I would say there's still a pretty significant difference between companies like them that are hedging around the idea of using AI to save money (and are therefore very cognizant of when maybe it won't do that) and our truly insane-levels of corrupt government officials that own stock in AI and will literally destroy the human race to make six more dollars on their portfolio.I might have agreed with you but then I just saw the Hegseth AI thing so I don't know what the f*** to think anymore.
RIGHT?!Jungle Dark Sun?!
Tales from the Loop is on my "to play" list, along with many other things. I love that dude's art so much and I absolutely would like to run or play a game in that setting.Kids on Bikes is a lot of fun. I prefer Tales from the Loop if you're gonna be playing "kids in weird peril" but it's a great game.
I'm setting up a work group right now to play the intro adventure (Delian Tomb). So far I'm really interested in a lot of the mechanical ideas, and if they play half as well as the table as they look I think I'll really get into it. I'll of course let folks here know how it goes.Weirdly I just don't hear anyone PLAYING Draw Steel but it might just be that Daggerheart and Shadowdark players are that much louder online.
Thanks for the good newsI see there's some panic about Hasbro and AI and D&D is dead.
Very much this. From appearances it'll be very easy to re-skin into my setting, but the more and more I find of theirs the more interested I am in trying it. Dragonfly people?! Oh, and apparently they're prototyping a Demon ancestry for the future (if you know the difference between Devils and Demons in DS this seems wild)!? What what???I LOVE how much thought they've put into making this a 'familiar fantasy' game, but also making a lot of things we're used to very UNfamiliar so we can explore and enjoy the world-building in a way you don't generally get from traditional fantasy settings anymore. When he describes what I guess is their version of the Feywild as "Jungle Dark Sun" I'm like... oh yeah, I wanna go there. And their unique spin on Dwarves, Gnomes, etc has been really fun to listen to him talk about.
And the other 10% is credulous boobs everywhere else who can't see it for the shell game it is.I swear 90% of the AI problem is rich investors are absolute fucking morons who only understand buzzwords.
Nah, you don't owe anybody an explanation for walking. If they are sincerely baffled, they probably weren't paying much attention to you in the first place.But now I have had the DM and his bestie in my inbox practically demanding that I give them an exit interview and explain everything that I feel went wrong for the campaign. Which I don't owe anyone. But the chaotic part of me thinks it would be fun to write an objective list of grievances since they did ask for it.
Riffing on this after the above, I've never had someone actively leave one of my games, but I have had problems to sort out in groups as the DM, and there was never a time that's happened where I didn't have a pretty clear idea what the problem was. Whether I agreed it was worth causing drama over is a different question, but I always knew the grievance without it being spelled out.As a DM, would you want me to just tell you my bullet points?