Marvel Legends Gamerverse

I don't know, I think I'm sticking with "upscaled reuse". For the legs at the very least. Look at the weird cuts along the muscles of the upper legs where it connects to the ball joint. Looks pretty similar. I don't know why they would do ball joints on an all new figure.
I wonder if they tweaked the original digital model to bulk it up. They are quite similar.
 
Looking at the photo of the 2 blown up, it's definitely a brand new sculpt 100% and not up-scaled. The fine details are very different between the two... specifically the legs which have much deeper sculpts on the thighs especially. I agree with the earlier post about the arms being very reminiscent of the old Toy Biz ML release with the ridiculously long arms.

I think I've said it before in this or another thread - the Juggernaut and Rhino releases don't technically use a ball joint in the hips. It looks like a ball because the thigh sculpt goes over the hip and hides the cut. it definitely doesn't operate like a ball-joint... same range of motion as your typical modern ML... just with limitations caused by the bulk of the figure.
 
I've decided I'm going to get this new Juggernaut even though I just got the 2-pack one last year, because I'm going to customize the old one into the new From The Ashes Juggernaut. I'm loving the new X-Men books and I don't want to have to wait for Hasbro to make figures of everybody, so I'm gonna start customizing soon!
 
I like the Psylocke but the belt being sculpted on and not having a sash bugs me. Also, I have the MAFEX one and shes superb. Hard to beat it. And I don't like the orange on Thanos. If it were gold I'd like it more. I'll get it on sale. Or just wait for the inevitable single release with other head sculpts or hair or whatever they do to make her different.

And that Juggernaut looks rough. Not in a good way. I'll stick to the other 2.

Sent from my SM-S921U1 using Tapatalk
 
In fairness, it’s just being accurate to the Thanos sprite, same as the blue Venom is. If they’re gonna do game versions, makes sense that they retain their colour schemes.

I could poke through my venom comics from that period to double check but I’m pretty sure there were more than a few instances of venom being solid blue in the 90’s vs blue being used as an accent color. Having said that though, I think the solid blue looks better on a 2D image like a comic drawing or a video game sprite. When it’s on an action figure it’s a little over saturated and off model looking. I prefer just enough blue as an accent color and it can even be in bright, bold metallics. But as long as there is an equal amount of black on that figure to break up the design, the figure looks better overall


Sent from my iPhone using Tapatalk
 
Not me... I like the all blue so I can pretend its a different Symbiote entirely. I have plenty of Venom figures in black already.
 
The light blue looks wrong to me, but in fairness, the solid black Venom figures don't look 100% right either. Characters like Venom that are so heavily shaded in the books are always tough to nail down in plastic.
 
The light blue looks wrong to me, but in fairness, the solid black Venom figures don't look 100% right either. Characters like Venom that are so heavily shaded in the books are always tough to nail down in plastic.

Yeah. I’ve gone on record with this before but I always thought of the symbiote race to have the natural adaptation of bioluminescence so venom is typically black but depending on his mood or his state of mind, he can reflexively change color to either blue, purple, indigo or grey. Even the red accents come back every now and again. So it’s like a primitive form of communication that at one point, I’m sure was intended between members of their own species. But now it’s more of a vestigial trait for any symbiote that is born on earth and there more for general appearances and identification.


Sent from my iPhone using Tapatalk
 
The light blue looks wrong to me, but in fairness, the solid black Venom figures don't look 100% right either. Characters like Venom that are so heavily shaded in the books are always tough to nail down in plastic.

See, I think that is a weird way to think of it. The color highlights and shading in comics is to ensure characters in all one color don't look like big shapeless blobs on the 2D page.

In 3-D in person you don't need all of that crazy shading and highlighting because the natural light does that for you automatically.

Its the very reason I think so many of McFarlane's mini Marvel statues look awful... he tries to recreate comic shading with big swipes of black paint and the figures just end up looking dirty and stupid.

Shading on a 3D figure has to be very subtle to work, since the contours of the figure and the light source make real shading without paint.
 
Last edited:
Blue Venom is going to be my first Venom figure in nearly a decade. I don't have any love for the character, but something about the blue sells me on him.

The weird thing is, I love a black-and-white color scheme. I think that space is occupied by Peter's symbiote costume in my head, so it's weird to double up on it.
 
See, I think that is a weird way to think of it. The color highlights and shading in comics is to ensure characters in all one color don't look like big shapeless blobs on the 2D page.

In 3-D in person you don't need all of that crazy shading and highlighting because the natural light does that for you automatically.

Its the very reason I think so many of McFarlane's mini Marvel statues look awful... he tries to recreate comic shading with big swipes of black paint and the figures just end up looking dirty and stupid.

Shading on a 3D figure has to be very subtle to work, since the contours of the figure and the light source make real shading without paint.
I get what you're saying, but shading via natural light is almost never going to achieve a look similar to what is presented in comic books. Comic book shading, as far as a character like Venom goes, just doesn't behave like anything in the natural world. If you have something black and shine a light on it it's still black. It doesn't suddenly turn blue. We know that when we look at a character like Venom on the page, but it doesn't change the fact that what we're looking at is a blue character (unless you go all the way back to the original McFarlane drawings when he was predominantly black). And something at 1:12 scale isn't going to cast the same shadows as a life-sized being either, that's why if someone is dead set on having a character like Venom resemble his look in most of his comic appearances the only way to do it is with paint. 90's Venom, preferably Mark Bagley, is definitely my personal favorite design, and he's not black with some blue outlines like Todd did, he's just plain blue:
sv222_512x736.jpg

If it were up to me, I'd personally love to see someone try that with a Venom action figure. Since that's unlikely to happen and costs are what they are, my solution would be to do Venom in a very dark blue with some light black air-brushing in the contours of his muscles. I don't have the figure, but I think Medicom did the opposite with their Venom where it's all black and they hit the high points with some blue and from what I've seen it doesn't look bad. Certainly preferable than just solid black.
 
Back
Top