TTRPGs & D&D

Yeah, I've played and done things in public places, dedicated or otherwise

My concern is the double duty as a restaurant and what that brings. But if you figure out the order of operations and how the waiting of tables works, I can see it being a solution for a select clientele. Your gaming tavern sounds really cool .

Like you, I'm not imagining it as some extrovert versus introvert thing. I think it's just a matter of evaluating what people want out of it. I think if you're just looking at it as a social event, you'll come out ahead over the people that might want an immersive escapism. Even in my real world tables there are people that have different degrees of how much external socializing is a part of the gathering.

I did work this summer getting a gaming third space off the ground, so I'm not averse to it.
 
On a lighter note, I had to improvise my session tonight ( truly the greatest villain in TTRPG history is sick kids, and our married couple were supposed to have their joint character arc highlighted this week but... sick kids). Somehow ended up progressing two other arcs on the fly and had this banger of a tee shirt quote when I was trying to throw down a battle map:
"Are you making sure this map doesn't look like a vagina?"
"If you stare at anything long enough you'll see a vagina. Shit, is my window open?"

(Followed by our least experienced player saying "I feel like this is a very serious campaign but when I look back over the quotes in Discord it's really funny.")
 
Uh... when do we get the vagina maps? Damien told me to ask.

As far as the restaurant thing, that gets the hardest possible no from me. I close my office door so my wife doesn't hear me doing funny voices. The idea of strangers hearing it makes me dry heave.
 
I'll post some pics - the map creator I rely on does great work but his accidental vulva track record is hilarious. I really don't even think he's doing it on purpose. That chasm in a mountainside, a crack in reality in a wizard's tower, or tonight, the stream of lava is just... VERY SUGGESTIVE. This particular group all asked to be placed on the map around one particularly noticeable example of it one time til I was like oh now you're doing it on purpose.
 
So I have picked up the Delian Tomb for Draw Steel and my actual Draw Steel books got dropped in my mailbox ten minutes later.

Looking through the Delian Tomb I'm actually really impressed by not only how much they expanded it (they estimate it's now a ~30hr starter adventure) but how literally they've built it as a tutorial on the whole system. It's to the point where they have a character sheet that sort of unlocks the further into the first four encounters you are. It's a neat idea so that players don't get super overwhelmed at the start.

The narrative of the Tomb now also extends beyond the initial 5 room dungeon Matt generated and includes that segment, but also a nearby town, several more deeper dungeon levels, and some side quests and other things. They even give you individual sheets to track each specific encounter. It's a really nice package and it definitely makes it feel like it'll be easier to run for the first time.

Even better it seems like it wouldn't be hard to build the maps in my current VTT of choice to run it, and that makes me quite happy. Definitely interested in running it at some point in the near future.
 
If y'all haven't seen these yet, a couple of cool looking projects on the horizon. Can't remember if I've seen them mentioned (or even if I may have brought them up before).

The demo for this one was just released on Steam a few days ago. I thought it was a lot of fun and am really looking forward to the full game. Black and white classic module feel, sorta Eye of the Beholder like in gameplay but with a unique feel.


And this looks like a great history of D&D.

 

Anyone familiar with This Guy Sucked? I love this podcast mostly for the medieval/ancient history stuff. But they did an episode on Gary Gygax that's worth a listen.
 
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