altcunningham
Hooker with a heart of gold
We prob need a new thread, but I want to write a book this year.
What process tips do y'all have?
What process tips do y'all have?
Oh man I have a whole TED Talk I could give ya.We prob need a new thread, but I want to write a book this year.
What process tips do y'all have?
I've actually been wanting to PM you for screenwriting advice, but I can't bring myself to take up more of your time.Oh man I have a whole TED Talk I could give ya.
That's not a thing it can do.He says "to check for inconsistencies and offer advice"
Brandon Sanderson's writing advice lectures are really good.We prob need a new thread, but I want to write a book this year.
What process tips do y'all have?
Maybe we need a writing advice thread. I'm a bit out of the loop on screenwriting since one the books started to sell I never had time to go back but I was on film sets every week basically from 25-35.I've actually been wanting to PM you for screenwriting advice, but I can't bring myself to take up more of your time.
That's not a thing it can do.
Brandon Sanderson's writing advice lectures are really good.
With art, these days I treat it like the gym.For me, I rigidly plot it all out before hand, something between 20-80 pages of just breaking all the beats, and will include dialogue if it hits me during. I also do character bibles breaking down their history, personality, and where I want them to go (especially if a series). Then I'll take my plot document and just start at the beginning to flesh things out until I get to the end, then start over on the second draft. Then I'll give it to someone I trust to read and try not to think about it until they're done, then work on their notes as well as try to read it myself with new eyes. If I can, I'll get a second person to do that for me again, then send it to my editor for her pass. I'll do another draft from her notes, then go write something else and come back to read the first one fresh and do another draft.
But I guess for me, having my notes on the plot and the characters is important so I have something to refer to. And if I ever get lost or stuck, that stuff can help me refocus.
Though I have not done novel writing, the addendum to this I know applies from comics is: the industry is not a meritocracy. It is possible to do nothing "wrong" and still lose. Measures of success should be as detached from external sources (praise, money, awards, etc) as possible. It's the only way to keep yourself from becoming either a neurotic mess or a monster.The industry is a fucking meatgrinder. Grow a thick skin early and be ready. Publishing will break your heart every goddamned day.
Not sure how comics are, but publishing is worse than not being a meritocracy. It INVENTS ways to harm authors, whether it's finding ways to cut royalties, shaming authors for unwinnable decisions (see: being judged for where your books are sold), having your work regularly stolen and being told you should be thankful for it, new scams every day to take advantage of your dreams... there's a reason a lot of times you'll be like "hey that guy wrote a couple of great books, where'd he go?"Though I have not done novel writing, the addendum to this I know applies from comics is: the industry is not a meritocracy. It is possible to do nothing "wrong" and still lose. Measures of success should be as detached from external sources (praise, money, awards, etc) as possible. It's the only way to keep yourself from becoming either a neurotic mess or a monster.
Oh yeah, we got our own versions of all that stuff. At this point my experience has told me there are no good publishers in comics, it's just a matter of where the publisher prefers to stab you, the heart or the balls. Friend of mine was working with a 3rd party publisher who kept changing how many issues long they wanted his project to be AFTER the first issue had already been solicited. And they did not do this one time, but several. They then moved ship dates around so it was never landing in stores when it was supposed to. It was bananas.Not sure how comics are, but publishing is worse than not being a meritocracy. It INVENTS ways to harm authors, whether it's finding ways to cut royalties, shaming authors for unwinnable decisions (see: being judged for where your books are sold), having your work regularly stolen and being told you should be thankful for it, new scams every day to take advantage of your dreams... there's a reason a lot of times you'll be like "hey that guy wrote a couple of great books, where'd he go?"
The closest comp I can come up with is back in my band days. Yeah, it's not a meritocracy, but does it also have to be so cruel?
Publishing loves to pretend there are rules and best practices but it's different every time. Never listen to someone who has already broken in, not because they're lying but because whatever happened to get them there was probably 90% luck unless they had connections in which case it's 100% connections. (To this day my own publisher has no idea why we moved so many units of my first book, fucking faeries in the air or something, we just cashed the check and were glad for it.)Oh yeah, we got our own versions of all that stuff. At this point my experience has told me there are no good publishers in comics, it's just a matter of where the publisher prefers to stab you, the heart or the balls. Friend of mine was working with a 3rd party publisher who kept changing how many issues long they wanted his project to be AFTER the first issue had already been solicited. And they did not do this one time, but several. They then moved ship dates around so it was never landing in stores when it was supposed to. It was bananas.
Also because it's generally a bit more collaborative than novels (which is to say, most of us can't actually churn out art and writing at monthly release speeds) you're just as likely to lose time or money to collaborators. Sometimes because they suck at their jobs, sometimes because they are doing shit to cut your hamstrings intentionally (more than a few of those stories as well, lot of sabotage int he industry).
The running joke, and it may exist in novels as well, is breaking into comics is like breaking out of prison. Anytime someone does it they change the security so you can't do it that way again. A HUGE cross section of regularly working comic pros are only able to do so because they have a spouse with a 'real' job that provides the steady paychecks and healthcare. It's not everyone... but it's way more than anyone wants to admit.
Yep.because whatever happened to get them there was probably 90% luck unless they had connections in which case it's 100% connections.
(more somber) yep.All my good memories are from storytelling. It's just too bad that to get those memories you pay in blood.
I could never take writing advice from him seriously because of how tremendously fucking boring and stupid I found his books to be when I was finally swayed to look at them. So I guess my writing advice from a non-published type of writer is to look for advice from people whose work you respect and whose advice seems real world actionable rather than 'well, if you are already rich and don't need to have a full time job or do any work other than write... here's my advice.'My only caveat to Sanderson's writing advice it to always remember the STAGGERING privilege in which he creates. Basically his every need is taken care of be female family members, has structured his day around writing and leisure, and had a cushy academic gig for security even before he became the it man of fantasy. He knows his craft but it's almost impossible to find someone with fewer barriers to success than Sanderson.