Big Bad Workshop General

Yeah. All I've got so far is the agent and the general, but both have super smooth joint action. The guns are indeed more like Vala in rigidity. The stuff they've got in the line is good, but like some other folks I'm not going all in on it. They're doing decent reuse, but the sooner they get new bodies out the better.
 
It's kind of hilarious how this line seems to really be building up a serve-yourself attitude where they give you a body here, and a head over there, that they might not get away with releasing together but they know you want.
 
The Blackwatch Agent was my first Monster Force figure. I popped a custom Tom Cruise head on it, and now it's a Mission: Impossible Ethan Hunt custom. Good figure.

I'm far more excited about their pulp adventurers line than anything from Monster Force.
 
So I get the complaints... I do - but one of the things I like about these Monster Force and adjacent lines is that I don't feel the need to be a completist - so I just pick and choose the stuff I like. Do I need them all, definitely not... do I buy the blue uniformed Major to be Major Glenn Talbott (I tried copying the image and failed , but its a pretty close match to the first google image search picture) to go with the General Ross they already gave me? Yes, I do.

Do I need those other exclusives? Not so much.
 
That's exactly what I'm doing also. I bought the general and have pre-ordered Stryker. Have stayed away from everything else so far.
 
Besides the Crimson Moon stuff, I've definitely been a cherry picker for this stuff, despite how much I cheer for them and want them to succeed.

Honestly, I'd be way more likely to pick up some impulse buys if they had a less modern aesthetic. I like my Joe shelf to kind of be stuck in the 80's. Some more Vietnam era soldiers would be something I'd absolutely jump on. Regular, zombie, werewolf, whatever.
 
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