Last Game You Played

I was really excited about the G.I. Joe one and then I never heard anything particularly good about it so I just skipped it.
 
I've talked a lot about polishing off my backlog of old games. Outside of Nintendo IP, AFAIK, the only major title I have left is Chrono Trigger.

Nintendo, though. There's a blind spot. I missed the Nintendo classics because the GameCube was my first Nintendo console. I had a Game Boy and GBA, but those were strictly Pokémon machines for young TSI.

I bought a Nintendo Switch to play Breath of the Wild when it came out. Since then, it's been my least-used console by a wide margin. Well, I might have finally found a use for it. Did you guys know that Nintendo Online gives you access to a fuckton of old Nintendo games? I sure didn't. Because those classics were unavailable for purchase in the Nintendo eShop, I thought I was fuck out of luck.

I'm not a platformer guy. While I'm pretty coordinated IRL, my brain and fingers refuse to work together to jump across even the most routine gaps in games. That removes like 80% of Nintendo's catalog. I am, however, interested in their old Zelda games.

I just started A Link to the Past. I'm frustratingly bad at it already, but it's relatively short, so I'd like to see it through.

Once I'm done, I'll definitely hit Ocarina of Time. Perfect Dark, Super Metroid, and Super Mario World are on my list, as well. I doubt I'll beat the latter without throwing my controller through my TV screen, but you never know.

Am I on the right track, @Boy Wonder?
 
I've talked a lot about polishing off my backlog of old games. Outside of Nintendo IP, AFAIK, the only major title I have left is Chrono Trigger.

Nintendo, though. There's a blind spot. I missed the Nintendo classics because the GameCube was my first Nintendo console. I had a Game Boy and GBA, but those were strictly Pokémon machines for young TSI.

I bought a Nintendo Switch to play Breath of the Wild when it came out. Since then, it's been my least-used console by a wide margin. Well, I might have finally found a use for it. Did you guys know that Nintendo Online gives you access to a fuckton of old Nintendo games? I sure didn't. Because those classics were unavailable for purchase in the Nintendo eShop, I thought I was fuck out of luck.

I'm not a platformer guy. While I'm pretty coordinated IRL, my brain and fingers refuse to work together to jump across even the most routine gaps in games. That removes like 80% of Nintendo's catalog. I am, however, interested in their old Zelda games.

I just started A Link to the Past. I'm frustratingly bad at it already, but it's relatively short, so I'd like to see it through.

Once I'm done, I'll definitely hit Ocarina of Time. Perfect Dark, Super Metroid, and Super Mario World are on my list, as well. I doubt I'll beat the latter without throwing my controller through my TV screen, but you never know.

Am I on the right track, @Boy Wonder?
Oh my God. If only I could play Ocarina of Time again for the first time. I remember getting that for Christmas 98 and don't think any game before or since has captured my exploratory imagination the same way.

As the designated Nintendo Kid, those are all great choices. The Nintendo Online subscription feature is great and I've played through so many games from that, unashamedly using the rewind feature if I mess up.

I'll be curious of your thoughts going from LTTP to Ocarina. Ocarina shares a lot with LTTP and some have called it just LTTP 3D. Ocarina was my first Zelda game, so I don't play LTTP until years later. But even now having played them both multiple times, I think that's nonsense.
 
With the snowfall here this week, I've been hanging out at home a lot and able to dive back into Metaphor Refantazio. About 50 hours in right now and just came across somewhat big story revelation. The game's a year old, but I've managed to avoid all spoilers, so it's nice going into a game blind. It's a pretty cool take on the sword and sorcery genre with some unique visuals and world building. Then it's all slapped onto a fairly start forward copy of Persona 5's mechanics if you can played that and enjoyed it.
 
Sometimes I think I must be a really weird dude in the world of gaming because I have never liked a Zelda game. Ever.
As someone who hates or strongly dislikes a lot of the kinds of games that are popular- first-person shooters, vehicle-based games, turn-based games, strategy, etc., I feel you on that. I have my niche and I mostly stay there. Most "gamers" would probably hate me and my taste. For instance, the only Starfox game I like is Starfox Adventures, which is often considered the worst one, since it's more a Zelda ripoff than a Starfox game.
 
I can totally admit its flaws, but it was just one of those cases of hitting me at exactly the right time in my life- I loved dinosaurs, I hadn't played many Zelda games so I had nothing to really compare it to, it had a great soundtrack, it was cheesy but still had just enough charm, and had just the right amount of difficulty. It's still pretty nostalgic for me, and I think it holds up well (by my standards).
 
I loved Marvel Ultimate Alliance on my old Xbox. I tried MUA3 on the Switch. I'm going to try and give it another chance, but after about 2 hours it's just so fucking boring. I can't tell what is happening on screen. It's just a mash of colors and noises. Nothing is explained. There appears to be 3 different types/ways to upgrade characters, none of them are clear. It's just button-mash, talk, cutscene, button-mash, talk, cutscene....
 
We still have five stages left to play in Cosmic Invasion, and I really do love this game. It's just as fun as Shredder's Revenge, with the bonus of a heftier roster. My ONLY complaint is that I feel like the pathfinding/targeting between player characters and flying enemies fucking sucks. It feels impossible to tell if you're properly lined up to jump attack a flying enemy and I'm finding that I miss probably 50% of the time or more.
Also, the Rainbow Bridge section was a pain in the balls because the one enemy can basically bounce you across the screen, which throws you off the bridge.

Still, exactly the kind of pure-fun game I need between the heavier, more story-focused immersive stuff.
 
On the press tour, I heard the devs say you should plan to select one flyer and one grounded character. Not sure if you're doing that and missing anyway (I definitely would be), but I thought I'd mention it.

I was bummed to see that Stephanie Sterling gave it a negative review.

I'll probably buy it anyway.

Finished Halo 4, ending my Halo replay. Halo 4 is a complicated one. It's en vogue to shit on 343 Industries because they took one of the most beloved franchises and made one great game with a rocky launch (Master Chief Collection), one good game with a rocky launch (Halo Infinite), one good game (Halo 4), and one bad game (Halo 5). In reality, I think stewarding the franchise was always going to prove a lot more difficult than people realized.

Unlike Call of Duty or Battlefield, half the draw of the Halo games has always been their campaign. Master Chief's story was done, but they needed to revitalize the face of the franchise because that's what we do these days. Peter Parker is forever young, etc. As a result, Halo 4 feels unnecessary. Lore-wise, the big bad comes out of nowhere. Although the back half of the game is excellent, the first three missions are blasé. The introduction of a new enemy faction is a mixed bag. It's a good game, but it doesn't come close to the heights of the previous four. 8/10.

I'd rank the series like this:
  1. Halo: Combat Evolved
  2. Halo: Reach
  3. Halo 3
  4. Halo Infinite
  5. Halo 3: ODST
  6. Halo 4
  7. Halo 2
  8. Halo 5
 
On the press tour, I heard the devs say you should plan to select one flyer and one grounded character. Not sure if you're doing that and missing anyway (I definitely would be), but I thought I'd mention it.
We mostly do that, but also it seems kind of pointless or counter-productive. I find Wolverine's jump-and-grab attack to be more effective than using an actual flying character. Because, again, it's so hard to tell if you and the enemy are on the same 'plane' at all, so I've got Nova blasting lasers into nothingness at the guy that is apparently an eighteenth of a millimeter off-line from him.


Yeah, I found that a bit surprising. Some of the critiques almost seem like she's reaching for a reason to dislike the game. Like.. the characters don't feel super?
Neither does Spider-Man having to punch a random street thug ten times to knock him out, but the Insomniac games are still phenomenal. So I'm really not sure how to deal with that kind of critique. Definitely felt like a weird review. Then again, I haven't even attempted to play this game solo AND I have it with GamePass, so I didn't spend any money on it either.

Although.. even her critiquing the price feels weird. It's a 30 dollar game in a land of 70-80 dollar games, but it's way too expensive because it doesn't have enough content? From the person that critiques expensive games by saying make them shorter and less cost-prohibitive to make so they can be cheaper. I dunno. Just weird.
 
Yeah, I found that a bit surprising. Some of the critiques almost seem like she's reaching for a reason to dislike the game. Like.. the characters don't feel super?
Neither does Spider-Man having to punch a random street thug ten times to knock him out, but the Insomniac games are still phenomenal. So I'm really not sure how to deal with that kind of critique. Definitely felt like a weird review. Then again, I haven't even attempted to play this game solo AND I have it with GamePass, so I didn't spend any money on it either.

Although.. even her critiquing the price feels weird. It's a 30 dollar game in a land of 70-80 dollar games, but it's way too expensive because it doesn't have enough content? From the person that critiques expensive games by saying make them shorter and less cost-prohibitive to make so they can be cheaper. I dunno. Just weird.
I think she's a valuable voice to have in the gaming space, but I always take her with a grain of salt. She's angry in a way that would've made teenage me bristle, and I was constantly furious in my youth.

She's like Yahtzee in that her criticisms don't always feel fair. Sometimes it's a critique looking for a target rather than the inverse.

It lives in a similar space to Anthony's Customs, though at least Yahtzee and SS seem to enjoy their hobby.
 
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